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Evitania Online Guilds Guide: Create Cost, Name Tags, Members, and Weekly Activity

How Guilds work after the September 2026 launch — 500 Gem create cost, 1K rename/retags, default 10 members, and the weekly activity tracks (Perfect Week, chop, mine, research, kills, donations).

Updated: 2026-09-05GuildsMultiplayerWeekly ActivityGems

Long-form guide — scroll straight through, or use the index to jump to a section.

Evitania Online Guilds UI

Guilds shipped as an online social layer: shared identity (name + tag), a default roster size, and a weekly activity board. This page collects the costs and activity targets that are confirmed so far. Treat weekly target scope (personal vs guild-wide) as unverified until the client makes it obvious.

For broader multiplayer context (Friends, local co-op, anti-cheat), see the multiplayer guide.

Quick Answer

Creating a guild costs 500 Gems and requires both a name and a tag. Changing the name or the tag later costs 1,000 Gems each. New guilds start with a 10-member cap. Weekly activities include Perfect Week (up to 7 daily check-ins), Chop wood, Mine ore, Support research, Kill monster, and Make donation — see the tables below for level-1 targets.

Creating and Managing a Guild

ActionCostNotes
Create guild500 GemsName + tag required
Change name1,000 Gems
Change tag1,000 Gems
Default member slots10Starting roster size

Tip: Pick the name and tag carefully on create — each rename is another 1K Gems.

Weekly Activity Tracks

Activity resets on a weekly cycle. Whether each objective is tracked per player or guild-wide is still unclear from community notes — check the in-game activity panel for your build.

Perfect Week

  • Levels: 1
  • Max progress: up to 7 logs in a week (one per day of the week)

Chop Wood

  • Levels: 5
  • Level 1 target: 2,000

Mine Ore

  • Levels: 5
  • Level 1 target: 2,000

Support Research

  • Levels: 3
  • Level 1 target: 2 researches

Kill Monster

  • Levels: 5
  • Level 1 target: 5,000

Make Donation

  • Levels: 5
  • Level 1 target: 3

Higher levels for chop / mine / research / kills / donations are not fully documented here yet — fill in as the community confirms them.

What Is Still Unclear

  • Exact weekly reset time / timezone
  • Whether activity counters are individual or shared across the guild
  • Level 2+ targets for multi-level tracks
  • Whether member cap can be raised (and at what cost)

When those land, this page will be updated. If you have verified numbers, use the contact page or become a contributor.

See an error or have something to add? Become a contributor — corrections and additions help grow this project, and we credit helpers on the Contributors page.