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Classes & talents

Starter path, Warrior, Rogue, Mage — base stats and full talent order.

Evitania Online — Best class & talents recommendation

Start with Warrior for early progression. Use Rogue for farming resources. Switch to Mage for late-game scaling and account-wide bonuses.

Key reasons

  1. Class resources unlock in fixed order: Warrior → Rogue → Mage. Starting with Warrior gives faster access to upgrades.
  2. Account-wide systems (Hunter, Curio, Cards) allow efficient specialization: one main pusher, two alts for farming.
  3. Diminishing returns on flat stats make percentage-based bonuses from Mage more valuable late-game.

Warrior

Full data

Role: Main pusher / tank

Priority: First character

Talent points to max: 151Total nodes: 33

Strengths

  • Highest base HP (+45) and Defense (+38)
  • 30% Critical Damage, 40% Movement Speed
  • 50% Bonus XP for faster leveling
  • Excellent early survivability

Talent focus

  • Prioritize Attack, Attack Speed, and Critical Damage nodes (3–5 upgrades each)
  • Invest in Health and Defense for boss fights
  • Unlock active skills: Last Stand and Blade Strike

Role: Farmer / resource gatherer

Priority: Second character

Talent points to max: 156Total nodes:

Strengths

  • Highest base Attack (+14), Crit Chance (20%), Attack Speed (20%)
  • 50% Movement Speed for fast farming
  • Simple talent tree, easy to max

Talent focus

  • Max all 4 "Attack Damage" nodes (+4 total Attack)
  • Take "More Health" and "More Defence" (1 point each)
  • Take "More Loot" for +5 Magic Find

Role: Late-game carry / account booster

Priority: Third character

Talent points to max: 150Total nodes: 28

Strengths

  • Highest Magic Find (+30) and Bonus XP (+75%)
  • 75 Max Mana and 14 Mana Regen
  • Powerful active skills and a critical damage passive

Talent focus

  • Unlock Lightning Orb (active), Ice Armor (active), and Improved Lightning Orb (passive)
  • Prioritize Magic Attack, Max Mana, and Mana Regen nodes
  • Invest in Bonus XP and Magic Find from talent tree

Progression path

Early game

Create Warrior as first character. Focus on main quests and unlock systems. Enhance Iron armor to VII and Steel weapon to X.

Mid game

Unlock second character slot (after first boss). Create Rogue. Use Rogue to farm materials, cards, and gold while Warrior pushes acts.

Late game

Unlock third character slot (after Act I boss Yrsainir). Create Mage. Use Mage for high-end farming and to boost account Magic Find/XP.

Additional tips

  • Always complete daily quest for 60 diamonds.
  • Buy Daily Fate Spiral from upgrade shop before unlocking Curio system.
  • Hunter discount from gem shop stacks daily – use it on expensive gold upgrades only.
  • Farm crab miners early for the 50% Hunter discount card.

Classes & talents

Each class lists base stats, stats after the full talent tree (when they differ), and the upgrade list in game order. Active and passive nodes are labeled.

Starter

Initial class before choosing a specialization.

Talent points to max: 8Total nodes: 11
  • Pre-specialization
  • Tutorial phase
  • Branching path
Starting stats
Health Points5
Defence1
Attack4
Attack Percent1%
Attack Speed1%
Critical Chance1%
Critical Damage1%
Maximum Mana0
Mana Regen0
Magic Find5
Bonus XP5%

Max tree stats match starting values for these fields.

No talent tree (pre-specialization).

Warrior

Warrior

A class that uses Physical melee attacks.

Talent points to max: 151Total nodes: 33
  • Tank / frontline
  • Physical melee
  • High survivability
  • Bonus XP & move speed
Starting stats
Health Points45
Defence38
Attack10
Attack Percent10%
Attack Speed15%
Critical Chance15%
Critical Damage30%
Maximum Max25
Max Range5
Magic Find15
Bonus XP50%
Movement Speed40%

Max tree stats match starting values for these fields.

Talent tree (upgrade order)

#TalentTypePer pointUpgradesMax bonusNote
1Last StandActive1100%
2Bonus XP+5%3+15%
3Attack!+13+31%Increases Physical Attack
4Magic Find+15+51%
5Defence+15+61%
6Mana Regen+13+71%
7Attack Speed+15+81%
8Maximum Health Points+15+91%
9Critical Damage+15+101%
10Blade Strike

Strikes enemies with a huge strike, dealing 15% of the attack to all enemies in front of the warrior

Active+15+111%
11Damage+15+121%
12Improved Cleave+15+131%Increases Cleave ATK Scaling
Rogue

Rogue

A class that uses Physical ranged attacks.

Talent points to max: 156Total nodes:
  • Physical ranged
  • Fast farming
  • Crit & atk speed
  • Resource farmer
Starting stats
Health Points35
Defence25
Attack14
Attack Percent15%
Attack Speed20%
Critical Chance20%
Critical Damage0
Stats at max tree
Health Points7
Defence25
Attack14
Attack Percent15%
Critical Damage20%
Movement Speed50%

Talent tree (upgrade order)

#TalentTypePer pointUpgradesMax bonusNote
1More Health Points+51+5
2More Levels+5%1+5%Increases XP Multiplier
3Attack Damage+14+4Multiple instances (Physical Attack)
4More Defence+11+1Increases Physical Defence
5More Loot+51+5Increases Magicfind
Mage

Mage

A class that uses Magic ranged attacks.

Talent points to max: 150Total nodes: 28
  • Magic DPS
  • Mana scaling
  • Strong actives
  • MF & bonus XP
Starting stats
Health Points25
Defence17
Attack12
Attack Percent10%
Attack Speed15%
Critical Chance15%
Critical Damage20%
Maximum Mana75
Mana Regen14
Magic Find30
Bonus XP75%
Movement Speed1%

Max tree stats match starting values for these fields.

Talent tree (upgrade order)

#TalentTypePer pointUpgradesMax bonusNote
1Critical Chance+1%2+2%
2Maximum Mana+52+10
3Attack! (Physical Defense)+12+3Increases Physical Defense
4Maximum Health Points+1%3+30%
5Defence+15+5%
6Attack! (Physical Attack)+16+6%
7Maximum Mana (2nd)+17+7
8Attack! (Physical Attack 2nd)+18+8%
9Maximum Health Points (2nd)+19+9%
10Attack! (Physical Attack 3rd)+110+10%
11Defence (2nd)+111+11%
12Attack! (Physical Attack 4th)+112+12%
13Maximum Health Points (3rd)+113+13%
14Attack! (Physical Attack 5th)+114+14%
15Maximum Health Points (4th)+115+15%
16Attack! (Physical Attack 6th)+116+16%
17Maximum Health Points (5th)+117+17%
18Attack! (Physical Attack 7th)+118+18%
19Maximum Health Points (6th)+119+19%
20Attack! (Physical Attack 8th)+120+20%
21Maximum Mana (3rd)+121+21
22Attack! (Physical Attack 9th)+122+22%
23Maximum Health Points (7th)+123+23%
24Attack! (Physical Attack 10th)+124+24%
25Maximum Health Points (8th)+125+25%
26Attack! (Physical Attack 11th)+126+26%
27Maximum Health Points (9th)+127+27%
28Attack! (Physical Attack 12th)+128+28%
29Maximum Health Points (10th)+129+29%
30Attack! (Physical Attack 13th)+130+30%
31Maximum Health Points (11th)+131+31%
32Lightning Orb

Launches a Lightning orb to enemies in its path. CD: 5, Mana: 6

Active1
33Attack! (Magic Attack)+12+2
34Attack! (Magic Attack 2nd)+13+15
35Attack! (Magic Attack 3rd)+14+25
36Bonus XP+5%5+25%
37Ice Armor

Covers caster with ice for 15 seconds increasing Phys. Defense. CD: 60, Mana: 3

Active1
38Defence (Magic)+15+35
39Improved Lightning Orb

Grants Lightning Orb ATK Scaling cast for 20 seconds making all attacks deal critical damage

Passive1

Community reference: class stats and talent order; verify in-game.